dc.contributor | ALTINBAŞ, Mehmet Emre | |
dc.contributor | SAVAŞ, Perihan | |
dc.date.accessioned | 2021-01-22T07:58:25Z | |
dc.date.available | 2021-01-22T07:58:25Z | |
dc.date.issued | 2020-10 | |
dc.identifier.citation | Altınbaş, M.E. & Savaş, P. (2020). Developing English as a Foreign Language Skills Through Multiplayer Online Computer Games. International Journal on E-Learning, 19(4), 313-329. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE). Retrieved January 8, 2021 from https://www.learntechlib.org/primary/p/208549/. | en_US |
dc.identifier.issn | 1537-2456 | |
dc.identifier.uri | http://hdl.handle.net/20.500.12498/4934 | |
dc.description.abstract | The aim of the present study was to investigate the outcomes of using multiplayer online computer games for the development of English as a foreign language (EFL) skills (reading, writing, listening, speaking). For this purpose, the study employed a repeated measures design. The study was conducted with 13 multiplayer online gamer EFL learners studying at a private university in Turkey. The data were collected through the analysis of the English proficiency levels of the participants via two sample Cambridge Preliminary English Tests before and after a gaming period in which the participants played multiplayer online computer games to improve their EFL skills. The findings revealed that the gaming period resulted in a significant overall development of target language skills. Taken separately, the listening scores and the speaking scores of the participants demonstrated a significant increase, whereas the reading scores and the writing scores did not. Based on the findings, the study provides theoretical implications for researchers and practical implications for EFL teachers. | en_US |
dc.language.iso | en | en_US |
dc.publisher | International Journal on E-Learning | en_US |
dc.title | Developing English as a Foreign Language Skills Through Multiplayer Online Computer Games | en_US |
dc.type | Makale | en_US |